level

What’s the best way to paint a picture? Ah….depends on the picture. Crap, it depends on a thousand things. And once I’ve said to paint it this way you are bound by honor to try it another. It’s not a disclaimer; it’s a starting point so you and I are on the same page. You are meant to break every rule I tell you. Got it?! But we can agree on some starting points and some basics.

Level. When everything was recorded with analogue, making the input needle say “Uncle” was a very musical thing and peaking the meter or needle wasn’t necessarily a bad thing. Peaking in the digital world does not go the same way. In digital recording getting the level to max and staying right there without peaking is the grail. It’s called “packing the bits”. Awesome in theory and impossible in reality.  Achieving a constant high level of input often means you will have a squashed unemotional wreck of a track. Think of it as perfection, and the truth is we never want to achieve that. What does the dog do once he’s caught the car?  Reaching for perfection is the drug, achieving it is the O.D.

Don’t overload the mic with amp gain or a vocal yell, don’t overload the mic pre (although I go a little over in the red on Kick and Snare) and don’t overload the recording software’s input, unless you dig the sound of broken, and I sometimes do. Compression really, really helps achieve consistent level. You don’t want to take too much dynamics out of the track but used with moderation it can help boost level and keep it in check.

So don’t peak it out and don’t be shy. Get as much input level as you can without over squashing the track or peaking the input meter. And don’t stress if the level is low – it’ll be fine.